Current League of Legends meta analysis for the latest patch. Discover the most picked, most banned, and highest win rate champions dominating ranked play across all regions.
The meta is currently defined by high-impact champions like Diana, who holds a massive 64.5 percent presence. Zed and Varus also play significant roles with presence rates of 48.2 percent and 46.0 percent respectively. These champions dictate the pace of competitive games in high elo.
Varus is the most picked champion with a 19.3 percent pick rate, closely followed by Nami at 19.2 percent. Viego remains a popular choice at 17.8 percent, while Caitlyn and Diana are also frequently selected. These five champions are the most common faces encountered in the current environment.
Diana is the most feared champion with a 48.9 percent ban rate. Malphite and Zed are also heavily targeted for bans, appearing in 36.4 percent and 35.5 percent of ban phases respectively. Draven and Pyke round out the top five most banned picks, both exceeding a 30 percent ban rate.
Diana dominates the presence charts with a total involvement in 64.5 percent of games. Zed follows at 48.2 percent, while Varus and Malphite share a 46.0 percent presence. Ekko also maintains a significant footprint in the meta with a 39.4 percent presence rate.
Amumu is the most successful champion this patch with a high 58.3 percent win rate. Hwei and Zac follow closely with win rates of 55.5 percent and 55.4 percent respectively. Nilah and Veigar also show strong performance, both maintaining win rates near the 54.8 percent mark.
Players should prioritize banning or picking Diana and Malphite due to their high influence on matches. Since Varus and Nami are picked so often, learning to play with or against these bot lane staples is essential. Utilizing high win rate champions like Amumu or Hwei can provide a distinct advantage in the current ladder.
Patch 16.2.1 has established a meta where Diana is a polarizing force with nearly 65 percent presence. The high success rates of Amumu and Zac suggest that strong teamfight and crowd control are currently very effective. Meanwhile, the high ban rates for Zed and Draven indicate that snowballing threats remain a major concern for Diamond plus players.