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Peaks between 25-35 min — look for fights around objectives
Performs best in Iron–Gold — punishes uncoordinated play
Easy to pick up — win rate barely changes with experience
Brand spikes at 25-30 min with a 53% win rate and falls off after 30-35 min. Close out mid-game or get outscaled.
Brand performs better in low elo — 54% WR in Bronze vs 42% in Diamond. Easier to execute in lower ranks.
Brand rewards dedication — experienced players (6-15 games) win 11% more than newcomers. High skill ceiling champion.
与其他打野英雄的比较
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Click a stat to see thresholds
Click a stat to see thresholds