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Generating matchup guide for Renekton vs Gnar...
Analyzing champion abilities and cooldowns...




The goal is to force without using your second charge. If you can land an empowered on Mini Gnar while he is away from his tower, you win the lane. Avoid fighting him in Mega form unless you have a massive health lead.
This is a classic ranged vs melee spacing battle. You need to bait out or catch him when his Rage from is low to find a kill. Once he hits Mega form, the lane dynamic flips from dodging poke to surviving high-impact CC.
Gnar can safely poke with and disengage any of your attempts to trade using and the movespeed from .
| Ability | Threat | What It Means For You |
|---|---|---|
| Med | Watch the bar under his HP. When it hits 100, he turns into Mega Gnar; do not engage him when he is about to transform. | |
| Med | Dodge the return path of to prevent him from reducing the cooldown. If he misses the catch, you have a window to engage. | |
| High | In Mini form, his 3rd hit deals massive damage and speeds him up; in Mega form, is a telegraph stun you must sidestep. | |
| Med | He can bounce off your head to double his jump distance. Only use after he has already used . | |
| High | Mega Gnar only. Do not stand near walls or will stun you for 1.25 seconds and let him chain his full combo. |
Let the wave push to you. You need a long lane to chase him down with , and it keeps you safe from his poke under your tower.
Try to keep the wave in the middle or near your side. If you crash a big wave, he can safely transform into Mega Gnar under his tower where you cannot dive him.