This is a frustrating range-versus-melee matchup where Caitlyn wants to poke you out of lane before you can touch her. Mid lane's short length makes it harder for you to chase her down, but easier to retreat to the safety of your tower. Your goal is to stay healthy until you can bait her escape tools and find an all-in window.
This is a range-abuse lane where Caitlyn will try to starve you of gold. You are much stronger in a direct fight, but getting to her is the challenge. If you manage your health and cooldowns, you can reliably kill her once you have items.
This is a high-stress counter matchup. Quinn is designed to keep melee champions like you away, and the short Mid lane makes it even easier for her to retreat to her tower. Your goal is to survive the early harass and wait for her to waste her self-peel.
Quinn is a classic counter-pick to Jax. She is designed to poke you down and use her mobility to stay out of reach of your stun. This is a game of patience where you must survive the early levels and bait out her primary escape.
This is a difficult lane for you because does nothing to stop the damage from . Rumble is a lane bully who thrives on consistent magic damage, making the short mid lane a struggle to find long chase windows. You generally want to avoid extended trades and wait for your jungle or a mistake in his Heat management.
This is a difficult lane where you must play defensively early. ignores your and burns through your health if you aren't careful. You win by scaling and finding all-ins when he overheats or wastes his harpoons.
This is a spacing and timing battle. Gragas wants to poke you down and use his displacement to keep you at bay, while you want to force extended trades where and shine. The lane is dictated by whether he can interrupt your with his .