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Generating counterplay guide for Janna...
Studying their key abilities and threats...
Janna is the ultimate peel support. She uses her movement speed to poke you with and shuts down any engage attempts with her and . She makes her ADC harder to kill and harder to catch.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A wind aura around her and allies | Allies move faster toward her. She deals extra magic damage on autos and based on how much bonus Move Speed she has. | |
| A swirling tornado on the ground | Knocks up enemies in its path. The longer it charges, the further it goes and the longer the knockup lasts. She can recast to fire it early. | |
| A small bird elemental following her | Passively gives her Move Speed and ghosting. Activating it slows you and deals damage, but she LOSES the passive speed while it is on cooldown. | |
| A light blue wind shield | Shields an ally or tower and grants them bonus Attack Damage. The AD buff is only active while the shield holds. | |
| A massive circular blast of wind | Knocks back all enemies immediately on cast, then heals nearby allies while she channels. CCing her will stop the heal. |