Loading...
Loading...


Generating counterplay guide for Gwen...
Studying their key abilities and threats...
AP skirmisher and tank-shredder. Gwen uses her scissors to deal %-health magic damage and true damage. She is incredibly slippery thanks to a short-cd dash and a mist cloud that makes her untargetable to anyone outside of it. She scales into a late-game monster that can melt frontlines.
| Ability | What You'll See | What It Means For You |
|---|---|---|
| A blue glow on her scissors and health bar | deals bonus magic damage based on your max health and heals her. The more HP you build, the more she hurts and heals. | |
| Fast snips in a cone, up to 6 times | The center of deals true damage and applies . She needs to auto-attack 4 times to fully charge the snips for maximum damage. | |
| A circular zone of blue mist on the ground | While inside , she is untargetable to anyone outside the circle. She also gains Armor and Magic Resist. She can move the mist once by walking toward the edge. | |
| A quick dash with glowing scissors afterwards | is a dash that buffs her range, attack speed, and damage. If she hits an enemy, the cooldown is reduced by 50%. This is her main tool for kiting and chasing. | |
| Throws glowing blue needles in a line | can be cast 3 times, slowing you and dealing massive %-health damage. It applies on every needle hit, providing her huge burst healing. |