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Generating matchup guide for Rell vs Nautilus...
Analyzing champion abilities and cooldowns...




Win by neutralizing his defense. Use to delete his shield and focus his ADC in every fight. In teamfights, your into combo is much more impactful than his single-target CC.
This is a high-octane engage vs. counter-engage matchup. You have the upper hand in extended fights because completely deletes his shield, but Nautilus has more reliable single-target lockdown. Whoever focuses the enemy ADC first usually wins the trade.
It's a skill-dependent lane where your ability to time against and dodge determines the winner.
| Ability | Threat | What It Means For You |
|---|---|---|
| Med | Roots you on his first auto. Don't let him walk up and hit you for free to setup | |
| High | Large hitbox hook. Stand behind minions. If it hits terrain, the cooldown is reduced | |
| Low | Gives him a shield and DOT. Save to break this instantly and waste his mana | |
| Med | Three waves of slow. Move away after the first explosion to avoid the subsequent ones | |
| High | Unstoppable targeted knockup. If it is on you, stay away from your ADC so they don't get hit too |
Keep the wave in the middle. If you push too hard, he can hook you under tower. If he pushes you in, he can roam or cheese with under your tower.
Let the wave push to you slightly, then use and to setup a long-lane all-in where they can't run away.