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Generating matchup guide for Gnar vs Mordekaiser...
Analyzing champion abilities and cooldowns...




Survive the early game by kiting with . In teamfights, look to use Mega to peel him off your carries or stun him against his own ult walls.
This is a spacing-intensive kite matchup. Mini Gnar wins by abusing range and Move Speed from to poke, while Mordekaiser wins if he lands to force an extended trade. You generally control the pace of the lane until Mordekaiser gets his ultimate.
One missed dodge on or getting caught in Mini form during usually results in a death.
| Ability | Threat | What It Means For You |
|---|---|---|
| Med | Once is active, he gains MS and AoE damage; do not let him land 3 hits. | |
| High | A heavy slam that deals more damage if it hits only you; stand near minions to reduce damage. | |
| Low | He stores damage as a shield or heal; wait for the shield to decay before using . | |
| High | A pull that sets up his entire combo; save specifically to escape this if you can't sidestep. | |
| High | Drags you to a realm for 7 seconds; if you are Mini, just run and kite until it expires. |
Keep the wave in the middle or slightly on your side. This gives you more room to kite him down the lane with procs.
Avoid pushing too deep without Mega Gnar ready; if he catches you in Mini form near his tower with , you will die.