The most effective core build for Annie Mid is Malignance, Stormsurge, and Shadowflame, which achieves a 48.8% win rate. You should complement these items with Sorcerer's Shoes, as they are utilized in 82.9% of games. This item path is significantly more successful than the alternative Luden's Echo build.
The recommended rune page uses Electrocute from the Domination tree along with Cheap Shot, Grisly Mementos, and Relentless Hunter. For your secondary tree, select Sorcery with Absolute Focus and Axiom Arcanist. This specific configuration is chosen in 46.7% of games and is the primary choice for the current patch.
Annie Mid is currently classified as a Tier B champion. This means she is a balanced pick but not among the strongest performers in the Mid lane for Patch 16.2.1. Her carry score is relatively low at 3.9/10 based on recent Platinum+ data.
Annie Mid currently has an overall win rate of 42.9% across 673 games analyzed in Platinum+ rank. However, players using the most optimal item builds can reach a win rate of 47.3%. Her win rate remains consistent with the previous patch as there were no direct changes to her kit.
While the data is sourced from Platinum+ games showing a 42.9% win rate, Annie is often accessible to players due to her 6/10 difficulty rating. Her straightforward mechanics can be effective in lower tiers, though she remains a Tier B pick overall. Players should be aware that her carry potential is currently rated quite low at 3.9/10.
With a low pick rate of 0.9% and a win rate of 42.9%, Annie is currently a niche choice that may not be the most rewarding to main in the current meta. Her carry score of 3.9/10 indicates she has less impact on game outcomes than higher-tier mages. She is likely best reserved as a situational pick rather than a primary main.
Annie's win rate is currently low at 42.9% because she did not receive any buffs in Patch 16.2.1 to improve her standing. Her low pick rate of 0.9% also suggests that she is not favored in the current competitive environment. Additionally, her low carry score indicates she struggles to snowball leads effectively compared to other Mid laners.
Malignance is the best first item for Annie Mid, holding a 48.3% win rate and a 68.3% pick rate. It is the most consistent starting item across 460 games compared to Luden's Echo. This item provides the necessary stats to support her burst-heavy playstyle early in the game.
Annie is a safe pick when you need reliable burst damage and crowd control, especially since her ban rate is only 0.1%. However, given her current Tier B status and 42.9% win rate, she is best picked when you have high mastery of her kit. She works well when paired with aggressive summoner spells like Flash and Ignite.
Annie experiences her first major power spike upon completing Malignance, which is her most successful first item. You should play around your Flash and Ignite cooldowns to find pick opportunities during this window. Maxing Q first followed by W ensures you have the maximum damage output to capitalize on her burst potential.
Annie is strongest in the mid-game where her burst combo can easily delete fragile targets. Following the skill order of Q into W provides a 70.2% win rate, indicating high effectiveness as she levels up her primary damage spells. Her low carry score of 3.9/10 suggests she may struggle to remain the primary threat if the game lasts too long.
Annie received no direct changes, buffs, or nerfs in Patch 16.2.1. Furthermore, there were no changes to her core items like Malignance or Stormsurge in this patch. Her performance and stats remain largely unchanged from the previous cycle.
The standard Electrocute page is picked in 46.7% of games and is generally the most reliable for her burst-oriented playstyle. While the primary setup is consistent, you should always ensure you are taking Flash and Ignite to maintain kill pressure. The secondary Sorcery tree with Absolute Focus and Axiom Arcanist is currently the most successful way to supplement her damage.